Evolution of our indie game Zero Reflex

September 25th, 2015|Categories: Uncategorized|

Many may question why we decided to change the name and visuals for our indie game to Zero Reflexwhen it was already in soft launch on the App Store as ZeroReflex! Well, let’s start from the very beginning. THE VERY BEGINNING The first version of the game was called The Reflexx 2. The name came about as a joke, since there was no The Reflexx 1. The original prototype was initially developed by Marinko Murgić, a student fromMachina – a game design center in Zagreb, Croatia. Marinko had no prior knowledge of programming before the actual course so this was his first attempt of making a game, and what an attempt it was. Initial prototype Menu In 2013, along with another couple of student games The Reflexx 2 was presented at Reboot InfoGamer, the biggest South East European games show. Students had the chance to showcase [...]

Surviving your first game show – Gamescom 2015

September 11th, 2015|Categories: Uncategorized|

Surviving your first game show might be an intimidating task – we have to admit that we were really happy with ours So this year we went to Gamescom, our first international gaming convention! We went to talk to publishers, meet new indie game developer friends and make contacts in the game industry on a global level. We were in the B2B area in a shared booth with other great Croatian developers: Ironward with The Red Solstice, Little Green Men with Starpoint Gemini 2, Gamepires with Gas Guzzlers Extreme and occasional visits from Croteam with their award wining Talos Principle. Our visit to Gamescom was made possible by the efforts of the Croatian Game Developers Associationand the Croatian Chamber of Economy so here goes another big thank you to the guys. Our team was divided with three tasks: Our project manager had arranged meetings with publishers and representatives of other companies in the gamedev industry, our [...]

We teamed up with Indiefferent Studio

September 4th, 2015|Categories: Uncategorized|

Although it’s been a while, we are happy to announce that a couple of months ago we teamed up with Indiefferent Studio to make Bear With Me come to life. Indiefferent is a small independent game development team also from Croatia made up of Hrvoje Maros and Andrej Kovacevic. They have been working on Bear With Me for almost two years now and were looking for opportunities to finance the game production. Bear With Me is a 2d black and white, “horror”-noir, point and click adventure game inspired by the great point and click classics like Monkey Island and Grim Fandango. Help Amber solve the mystery of her missing brother while being aided by her trusty teddy bear who just happens to be an experienced private detective. Bear With Me has been Greenlit by the community, had one of the most positive campaigns on Square Enix’ Collective and last year it won [...]

Exordium goes to Gamescom

July 23rd, 2015|Categories: Uncategorized|

  The seventh edition of Gamescom is taking place at the Cologne venue from August 5th to 9th and will transform the fairgrounds into the most important hot spot for computer and video games for five whole days. Over 700 exhibitors from more than 40 countries will present their new products. Exordium Games will participate at this year’s Gamescom. For us this will be a great opportunity to be part of Europe’s biggest trade fair for interactive games and entertainment. Given the opportunity to participate at this event for the first time, we are proud to show our games to a wider audience. As part of the Croatian Game Developers Association, we will exhibit at the Croatian stand – Hall 3, Stand A013. We are bringing five games to the b2b area: Bear With Me(noir adventure) Nephil’s Fall(fantasy metroidvania) Eye Will Survive(psychedelic evader) Agenda(world domination strategy) Last Encounter (space action rouguelike) “We have successfully passed the Kickstarter [...]