Game Design In One Day – Game Jam Experience

Have you ever heard about a game jam or a game hackathon? Game jams are hackathons for games where participation needs to create a game on a given theme in just one or in some cases, a couple of days. In that small amount of time participants need to go through the process of brainstorming, designing [...]

2017-09-22T12:43:20+00:00September 22nd, 2017|Game design, Game development, Takeaway|

Adventure Creator Tips & Tricks: Part 3 – Camera Setup

Welcome to the third tutorial in the series of tutorials on Adventure Creator plugin for Unity. In the second tutorial, we promised that we will talk about UI tips and tricks next. And we will talk about UI but the main actors in this tutorial will be the cameras. Reading the previous posts is not required, but [...]

2017-08-17T07:34:45+00:00August 17th, 2017|Game development, Tips&Tricks|

Adventure Creator Tips & Tricks – Part 2: Action List Optimization

This article is part of a series on Tips & Tricks for Adventure Creator. Last time we talked about project and scene structure, you can find the first article in the series [here]. If you're only interested in this topic, you don't need the previous article to be able to follow along. This time we will [...]

2017-06-08T13:32:31+00:00June 8th, 2017|Game development, Tips&Tricks|

Adventure Creator Tips & Tricks – Part 1: Project and Scene Structure

Welcome to the first article in the series of articles on Adventure Creator focusing on hierarchy and scene structure in your adventure projects. The articles in the series will take form as general best practices and productivity ideas. Adventure Creator (AC) is a toolkit for Unity which you can use to develop a complete 2D or 3D adventure game [...]

2017-06-08T13:33:36+00:00May 25th, 2017|Game development, Tips&Tricks|
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